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Game info
AtariST

Shadow Warriors (Ninja Gaiden)

Shadow Warriors (Ninja Gaiden)
GenreBeat em Up
DeveloperTecmo ltd.
PublisherTecmo ltd.
Released1989
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Ninja Gaiden (also known as <b>Shadow Warriors</b>) is a series of side-scrolling beat 'em up games released by Tecmo Inc. for the arcades, the Nintendo NES and the Game Boy systems. In North America, it was published in 1989 as Ninja Gaiden for the IBM PC by Hi-Tech Expressions. Ports by Ocean Software followed in 1990 for the Amiga, Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC as Shadow Warriors.
 
Review
Shadow Warriors (Ninja Gaiden)STORY / GAMEPLAY
Ninja Gaiden is a side-scrolling beat'em up where you play the role of a ninja hero that travels to the US, to find his father. As you roam the streets of the cities you have to fight with plenty of baddies that await to get a piece of you, but luckily you are a well trained ninjitsu fighter and you can eliminate them using your deadly standard punches and kicks. It's strange that the game's intro shows a ninja carrying a katana sword and almost never uses it inside the game! Apart from fighting and beating up the foes, you can also jump onto several platforms to avoid contact or to grab extra power ups that will help you with your quest.
Although there are plenty of better beat 'em up games around, the game remains fun to play plus that it is quite popular.

GRAPHICS / SOUND
The ST port is doing pretty well on resembling the original (arcade) graphics, although offfering up to 16 colors on screen. The stages are nicely detailed, altough smaller in size, and the sprites are quite large while enemy sprite variation follows to the most possible way the original. In terms of gameplay, there some slowdowns when the screen is occupied by several sprites though. In general, stage details try to keep as much as possible to the original here, but limited to the default ST's color palette.
The sound is also fine, offering the original intro and in-game tunes along with a few (rather simplistic) sound effects.
 
Screenshots
  • Shadow Warriors (Ninja Gaiden)
  • Shadow Warriors (Ninja Gaiden)
  • Shadow Warriors (Ninja Gaiden)
  • Shadow Warriors (Ninja Gaiden)
  • Shadow Warriors (Ninja Gaiden)
  • Shadow Warriors (Ninja Gaiden)
 
Gameplay sample
 
Comparable platforms



16 colors
PC MS-DOS



24 colors
Commodore Amiga OCS/ECS



16 colors
Atari ST
 
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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